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Anton – Unity3D, Project management, Python, experts in Lemon.io

Anton

From Portugal (UTC+1)

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Game DeveloperSenior
Team lead
Tech lead
17 years of commercial experience
AI
Fintech
Gamedev
AI software
Gaming software
Lemon.io stats
1
projects done
1140
hours worked

Anton – Unity3D, Project management, Python

Anton is a Senior Game Developer who can handle big projects and even lead teams. He has very strong programming capabilities and also powerful soft skills, communication, and interpersonal skills. Among his other strengths are 8 years of experience with Unity, strong coding skills in C# and algorithms, and an understanding of performance and architecture. His best works include a sequel to the legendary physics-based projectile-throwing game that inspired Angry Birds and a hyper-casual game with 5M+ downloads.

Main technologies
Unity3D
8 years
Additional skills
Project management
Python
Algorithms and Data Structures
iOS
AI
PostgreSQL
C++
C#
ARKit
DevOps
Crypto
Web 3.0
Agile
Jenkins
Solution architecture
AWS
Product management
Product design
Machine learning
Data mining
gRPC
CQRS
Redis
Data visualization
Data analysis
NumPy
SciPy
GCP Compute Engine
Unity
Direct hire
Potentially possible
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Experience Highlights

Data Engineer
Jan 2024 - Mar 20242 months
Project Overview

The platform streamlines back office workflows with AI agents designed for easy, secure, and rapid intelligent document automation, tailored for the Financial Services sector.

Responsibilities:
  • Architected a horizontally scalable cloud system using AWS Lambda and DynamoDB events (FaaS).
  • Designed NoSQL data storage.
  • Created a job execution system that employs a transactionally-staged job drain.
  • Designed the backend API and set up API Gateway.
  • Implemented the document ingestion logic.
  • Researched SOC2 compliance, focusing on system security.
  • Implemented dependency injection to facilitate local testing.
Project Tech stack:
Python
Pydantic
Algorithms and Data Structures
API Gateway
API
AWS
Amazon S3
AWS Lambda
FaaS
Cloud Architecture
CloudWatch
OpenAI API
DynamoDB
Tech Lead
Dec 2023 - Jan 20241 month
Project Overview

JobsGPT is a Chrome extension designed to simplify and enhance your job search experience. Integrating with LinkedIn Jobs, it filters job recommendations based on your career preferences, streamlining the process of finding relevant opportunities.

Responsibilities:
  • Architected the backend.
  • Implemented Pydantic models and DynamoDB schema.
  • Designed and implemented the API.
  • Curated the frontend team.
  • Implemented user CV understanding using LLM calls.
  • Created ChatGPT and Mistral providers.
  • Deployed the Mistral model on Modal.com.
  • Implemented and deployed an embedder (gte-base model) to allow for semantic search of vacancies.
Project Tech stack:
AI
API
AWS
DynamoDB
Amazon S3
Python
Database design
FastAPI
GitHub Actions
LLM
Pydantic
OpenAI
Data Engineer
Aug 2023 - Dec 20234 months
Project Overview

Kay's Data API for Embeddings enables the retrieval of relevant context from the semantic web for LLM applications, offering fully hosted embeddings (RAG as a service). It includes SEC Forms 10-Q and 8-K, press releases, and other company-related data. Users can retrieve context using natural language.

Responsibilities:
  • Created a web scraping system to crawl the web and collect press releases from public US companies.
  • Designed a relational database schema to keep company information up-to-date.
  • Transitioned the system to a Kubernetes cluster for scalability, later migrating to EKS with Terraform deployment.
  • Deployed a Ray cluster (100+ servers) to convert crawled data into embeddings.
  • Set up automatic container building and uploaded to a private ECR repository.
  • Worked on NLP-based time understanding using spaCy.
  • Improved user query understanding on the backend, including time disambiguation.
Project Tech stack:
Python
LLM
DynamoDB
GitHub Actions
API
AWS
Typescript
Web scraping
Terraform
Kubernetes
Amazon CloudFront
PostgreSQL
Prompt engineering
Data Modeling
Full Stack Developer
Dec 2020 - Apr 20232 years 3 months
Project Overview

An intelligent digital asset trading assistant.

Responsibilities:
  • Developed a secure trading backend using Python and deployed it on Google Cloud;
  • Developed a multi-platform frontend using a unified codebase in Unity/C#;
  • Created a responsive and dynamic UI system and chart rendering components;
  • Implemented a secure connection with the backend using TLS gRPC (written in Swift for iOS);
  • Researched and developed AI algorithms for sequence forecasting;
  • Implemented trading bridges for Binance, Uniswap, dYdX, and PancakeSwap;
  • Created our own trading engine for paper trading;
  • Developed real-time data processing algorithms for financial data analysis (100ms depth data and real-time trade data, among others).
Project Tech stack:
Python
Machine learning
AI
GCP Compute Engine
Unity
C#
Redis
CQRS
Crypto
Data visualization
Data analysis
Data mining
NumPy
SciPy
gRPC
PostgreSQL
pytest
Tech Lead / Game Designer
Apr 2020 - Nov 20207 months
Project Overview

A hyper-casual game developed in Unity using DOTS/ECS and the Havok Engine, with millions of downloads.

Responsibilities:
  • Streamlined game prototype development to create playable prototypes within one to two weeks;
  • Led and managed a team of programmers, artists, and level designers;
  • Conducted testing of over 10 prototypes for Lion Studios, Inc. to evaluate CPI and retention;
  • Designed a game that achieved a low CPI and successfully published it;
  • Developed the game engine using Unity's DOTS and Entity Component System using the Havok Engine.
Project Tech stack:
Unity3D
C#
Product design
Project management
Agile
Tech Lead / Product Owner / Game Designer
Oct 2017 - Sep 201810 months
Project Overview

A sequel to the legendary physics-based projectile throwing game that inspired Angry Birds, captivating tens of millions of fans worldwide.

Responsibilities:
  • Designed the game from scratch;
  • Managed the team of artists and level designers;
  • Developed the core codebase using Unity/C#;
  • Designed and implemented editor tools that reduced level design time from one week to just one day.
Project Tech stack:
Unity3D
C#
Product management
Project management
Product Owner / Software Architect
Feb 2016 - Nov 20169 months
Project Overview

A mobile MMORPG.

Responsibilities:
  • Took charge of the entire project, leading it from inception to release;
  • Designed the software architecture for both the client and the backend using AWS;
  • Streamlined development with automated builds using Jenkins;
  • Introduced and managed CI/CD practices;
  • Adopted SCRUM for better teamwork.
Project Tech stack:
AWS
Solution architecture
Project management
Jenkins
Agile
DevOps

Education

2006
Software Engineering / Mathematical Modeling
Master's degree

Languages

English
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