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Artur – Unity, .NET, C#, experts in Lemon.io

Artur

From Poland (GMT+2)

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Game DeveloperSenior
Hire developer
17 years of commercial experience
AI
Art and creativity
Automotive
Banking
Cryptocurrency
Edtech
Electronics
Gamedev
AR software
Mobile apps
Virtual reality software
Web3
Gaming software
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Artur – Unity, .NET, C#

With 11 years of experience in Unity, Artur is a seasoned veteran in the game development scene. With a passion for research and development, he thrives on tackling challenging projects that push the boundaries of what's possible. Artur has a keen eye for artistry and a deep-seated passion for crafting immersive games, having worked with industry giants like Coca-Cola and Samsung.

Main technologies
Unity
11 years
.NET
3 years
C#
11 years
Additional skills
JavaScript
ARKit
Blockchain
MongoDB
.NET Core
Adobe After Effects
Adobe Photoshop
Adobe Illustrator
LINQ
REST API
Ready to start
ASAP
Direct hire
Potentially possible

Experience Highlights

Senior Unity Developer, Software Architect
Feb 2022 - Ongoing2 years 3 months
Project Overview

It's an art-oriented metaverse where users can discover new artists, attend events and create their own space with a 3D build tool.

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Responsibilities:
  • Built software architecture;
  • Implemented Moralis web3 back-end;
  • Designed NFT gallery and implemented images, animated gifs, and streamed movies;
  • Implemented social features using GetSocial API;
  • Built avatar system using ReadyPlayerMe, AnimalController3, and own solutions;
  • Created PoC for ChatGPT integration for NFT gallery prompts;
  • Carried out gamification elements, user profiles, and a search system.
Project Tech stack:
Unity
C#
Blockchain
MongoDB
ARKit
LINQ
Senior Unity Developer, Software Architect
May 2019 - Aug 20223 years 3 months
Project Overview

It's a parking solutions modeler utilizing augmented reality, allowing internal employees to create AR projects with their parking devices rooted in reality.

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Responsibilities:
  • Created software design and architecture;
  • Collaborated with designers to implement Invision UI screens;
  • Built raw back-end for storing system asset bundles on the server and updating remotely if needed;
  • Created gallery system and AR environment design;
  • Implemented a system for zipping and sharing gallery items;
  • Created a system to generate thumbnails and model asset bundles from delivered content automatically;
  • Prepared and delivered builds for iOS & Android.
Project Tech stack:
Unity
C#
ARKit
Senior Unity Developer, Software Architect, Project Lead
Jul 2021 - Jan 20226 months
Project Overview

It's a strategy game design, prototype, and trailer for Rock Games.

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Responsibilities:
  • Createed game design along with the high-level design document;
  • Built all 3D assets using 3ds Max, Blender, Substance Painter, Houdini, and Zbrush, apart from generic rocks and trees, grey-metallic buildings and characters;
  • Created audio using synthesizers and modification of existing samples;
  • Built app software design, including manager singletons, AI, and event triggers;
  • Modified HDRP configuration for best looks;
  • Implemented camera work using the Cinemachine Unity system;
  • Created an animation system for players using coding, State Machine behaviors, Mecanim, and legacy animation system.
Project Tech stack:
Unity
C#
Adobe After Effects
Adobe Photoshop
Adobe Illustrator
Senior Unity Developer, Software Architect
Mar 2019 - Jan 202010 months
Project Overview

It's an AR training application for bank employees with quizzes, account management, infographics, and AR content.

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Responsibilities:
  • Implemented AR elements using Vuforia;
  • Carried out portrait system using Unity WebCam and NatCam;
  • Implemented extensive animation tweening between screens;
  • Carried out the design of the quiz system and user management system;
  • Prepared and delivered builds for Android;
  • Cooperated with other developers for back-end integration.
Project Tech stack:
Unity
C#
ARKit
Senior Unity Developer and Designer, Software Architect, 3D Artist
Aug 2015 - Sep 20194 years
Project Overview

It's a twin stick shooter retro game.

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Responsibilities:
  • Created game design along with the low-level design document;
  • Built 3D assets using 3ds Max, Blender, Substance Painter;
  • Modelled characters using 3ds Max CAT system;
  • Created intro and outro sequence inside Unity using the Cinemachine system;
  • Carried out app software design and implementation, including manager singletons, AI and event triggers, and components for all gamification elements;
  • Implemented dungeon system using Dungeon Architect and own extensions;
  • Created a game trailer using After Effects;
  • Carried out a modification of shaders using Unity HLSL and Shader Forge;
  • Optimized draw call and code performance.
Project Tech stack:
Unity
C#
Senior Unity Developer, Software Architect
Sep 2018 - Feb 20195 months
Project Overview

Its'an AR soccer game for Coca-Cola employees.

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Responsibilities:
  • Built software architecture;
  • Carried out a Vuforia texture detection system to detect Coca-Cola bottles for scanning and triggering the game upon successful scan;
  • Implemented ARKit and ARCore to embed soccer games in the natural environment;
  • Carried out audio samples and VFX;
  • Implemented game mechanics for the soccer game;
  • Created shaders, including displacing goal net upon ball hit;
  • Built an animation system for players using coding, State Machine behaviors, and Mecanim;
  • Prepared and delivered builds for Android & iOS.
Project Tech stack:
Unity
C#
ARKit
Senior Unity Developer, Software Architect
Jun 2018 - Aug 20182 months
Project Overview

It's a promotional app showing the comparison between iPhone X and Galaxy Note 9 for Samsung.

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Responsibilities:
  • Created software design and architecture;
  • Implemented VFX using Shuriken Particle System;
  • Carried out custom on-screen keyboard;
  • Implemented audio samples;
  • Built extensive animation tween system for elements and screen transitions;
  • Collaborated with designers to implement Invision UI screens.
Project Tech stack:
C#
Unity

Education

2004
Quantitative Methods and Information Systems
Master of Arts

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