Chris – AI agent development, LLM, LangChain
Chris is a Senior AI Avatar Engineer with 12 years of experience building real-time conversational AI systems. He specializes in developing production-ready avatar solutions using LLMs, OpenAI, and low-latency voice and video pipelines. His background spans VR, simulators, and metaverse platforms, followed by a focused shift into AI avatars across coaching, healthcare, and consumer products. He brings a strong builder mindset, having launched his own AI product and led multiple initiatives from concept to production. He brings a pragmatic, product-driven approach with a clear focus on ownership, speed, and reliable delivery.
12 years of commercial experience in
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Let’s get started today!Experience Highlights
Lead Avatar Engineer
A legal technology SaaS platform that uses a photorealistic HeyGen AI avatar integrated with a custom LLM backend to deliver secure, cost-efficient, and conversational guidance for real legal workflows, supporting sensitive data and extended user sessions.
- Led and delivered all avatar engineering for a legal-tech SaaS platform, working independently while coordinating with a separate LLM backend team;
- Implemented a photorealistic real-time avatar with low-latency lip-sync using HeyGen, meeting requirements for visual quality and session reliability;
- Architected the avatar system to support extended sessions (1+ hour) with cost efficiency and strong data security constraints;
- Integrated the avatar layer with a custom LLM backend, ensuring seamless handoff between AI responses and real-time rendering;
- Delivered full source code and a production-ready Docker image to support scalable deployment across multiple avatars.
Senior AI Consultant
An AI-driven drug test screening pipeline that replaces manual image review using computer vision, OCR, and an LLM layer via AWS Bedrock (Claude), built with HIPAA-compliant data handling and secure cloud infrastructure.
- Engaged as sole AI specialist to own the full technical roadmap, strategy, and delivery for the client's first AI initiative;
- Designed and built an end-to-end automated drug test screening pipeline using OpenCV for image processing, PaddleOCR for text extraction, and AWS Bedrock (Claude) for intelligent result interpretation;
- Replaced a previously manual image review process, enabling screening at scale with significantly reduced human effort and error;
- Developed the system with HIPAA compliance considerations throughout — covering data handling, access controls, and secure cloud infrastructure;
- Operated as a trusted technical advisor, guiding a non-technical client through architecture decisions, risk assessment, and delivery planning.
Senior AI Systems Consultant
A digital health platform that combines an AI avatar–led pre-assessment with clinical evaluation to deliver structured ADHD insights, streamlining patient intake and improving diagnostic consistency for healthcare providers.

- Acted as an AI systems consultant for an AI-powered ADHD assessment platform used in clinics and hospitals;
- Designed and implemented a robust Firestore data architecture covering patients, interview transcripts, session backups, and clinician outputs;
- Refactored and stabilised the codebase, resolving schema inconsistencies and aligning frontend, backend, and avatar systems;
- Collaborated with the founder on technical roadmap, data design, risk analysis, and investor readiness;
- Ensured high reliability and data integrity standards suitable for clinical environments.
Founder & Lead AI Engineer
A seasonal consumer SaaS platform enabling real-time personalized video calls with an interactive Santa avatar, combining low-latency streaming, conversational AI, and a conversion-focused funnel to handle high traffic and drive revenue.
- Conceived, designed, and delivered a seasonal AI product end-to-end, owning product strategy, system architecture, and business direction from idea to launch;
- Hired and led a team of 6, coordinating across engineering, design, and operations throughout development and live season;
- Personally implemented core AI, backend, real-time streaming, and DevOps, building a Dockerised FastAPI backend on AWS EC2 with Nginx, Supabase (auth, database, RLS), and Stripe for payments;
- Integrated real-time video avatars via HeyGen and LiveKit, combined with OpenAI Realtime API for streaming LLM reasoning, low-latency STT, and natural conversational responses;
- Designed a conversion-focused funnel with free preview, IP-based rate limiting, bot protection, and tracking to maximise paid upgrades during high-traffic periods.
Founding Engineer
An AI-powered coaching platform featuring a conversational avatar that delivers personalized, memory-driven coaching sessions through real-time video interaction, adapting to user goals over time.

- Led end-to-end AI R&D across the coaching and leadership product suite;
- Designed and shipped a production SaaS AI coach with real-time video avatars, voice interaction, and persistent user memory;
- Integrated HeyGen’s real-time avatar API to enable synchronized video and voice for a human-like coaching experience;
- Architected the full-stack system, including LLM, STT, and TTS pipelines for low-latency conversational flow;
- Built and maintained WebSocket infrastructure to support real-time audio and video avatar synchronization;
- Managed cloud deployment on AWS using Nginx and Docker for scalable and reliable delivery;
- Owned the full development lifecycle from architecture decisions to deployment and iteration.
Engineering Manager / Tech Lead
An intelligent NPC system for a multiplayer metaverse platform, using a custom LLaMA 2 model with persistent memory and UE5 MetaHumans to deliver lifelike, real-time voice and text interactions, supported by a configurable web app and API layer.

- Oversaw the design and implementation of an AI-driven NPC system, leading all game-side integrations between AI components and Unreal Engine 5;
- Integrated Whisper STT (locally hosted) and ElevenLabs TTS to enable real-time voice interaction with NPCs;
- Collaborated with the AI team to connect a custom-trained LLaMA 2 model (hosted on Paperspace) into the UE5 environment;
- Implemented dynamic NPC memory for personalised, persistent interactions across multiplayer sessions;
- Worked with UE5 MetaHumans to deliver realistic facial animations, emotions, and lip-sync driven by live AI output;
- Contributed to a scalable API layer enabling integration across multiple game engines and third-party platforms;
- Led agile ceremonies and translated product requirements into actionable engineering epics and stories.