Daniel
From Bulgaria (UTC+3)
Daniel – React, Typescript, Web 3.0
Daniel is a senior full-stack engineer with deep expertise in TypeScript, React, and Node.js, and over 18 years of commercial experience. He has delivered production systems in the music industry and built high-performance trading and analytics platforms in the crypto domain, focusing on integration across Solana and EVM chains. His strengths include pragmatic architecture, large-scale data processing, and clear, structured communication. While experienced in Web3 integration, he is not suited for smart contract authorship roles.
21 years of commercial experience in
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Let’s get started today!Experience Highlights
full-stack & web3 engineer
- Developed an index of swaps executed on the Solana chain.
- Developed the trading page UI - chart, swaps feed, trade order form.
- Expanded EVM DEX coverage on the trade order execution and added Solana.
- Improved the performance of trade order packing (routing) by 50%
- Developed the commission fees extraction administrative job from recipient wallets.
- Helped migrate to, expand and refine the usage of RisingWave (https://github.com/risingwavelabs/risingwave)
- etc.
full-stack & web3 engineer
Fan‑powered music discovery platform that connects emerging artists, fans, labels, and brands through live charts, where audience engagement directly drives track visibility and opportunities. Daniel was the sole full-time engineer on the MVP and only received some help with the Solidity smart contracts to speed up development and auditing.

- Built a decentralized music discovery platform.
- Enabled artists to monetize their work through on-chain royalty distribution.
- Enabled musicians to upload multi-stem audio collections.
- Enabled buyers to create unique remixes.
- Implemented royalty distribution through smart contracts on Base.
Lead Software Developer
An internal music CMS platform (codenamed Transparency) for statistics ingestion, royalty accounting, catalog management, and DDEX feed compliance. Daniel developed a set of internal tools solo, which grew to handle almost the entire business management. Once v0 of the royalties engine was out, the team grew to 5 people to extend and improve the flows.

- Developed a dashboard for statistics from Spotify, iTunes, and Apple Music, which allowed different breakdowns and aggregations. Cost effective solution handling billions of records via ETL processing -> BigQuery
- Built a royalty accounting module that calculated royalties, sent statements, and facilitated invoicing.
- Built a catalogue management module with auto assignment of ISRCs and UPCs.
- Implemented compliant DDEX ERN feeds to YouTube and Consolidated Independent.
- Integrated deeply with YouTube ContentID API and direct DDEX feeds.
- Provided asset-based policy management and claims resolution.
- Additional mini-tools: SuperFan, MetaLinks, and CookiesManager applications.
Full-stack Software Developer
Internal YouTube music royalties platform aggregating data from Content ID and other streaming sources into a single system for calculating, reviewing, and paying out royalties to rights holders.
- Developed a YouTube royalties reporting platform (Viral).
- Developed a podcast hosting service that delivered feeds to iTunes.
- Developed download code mechanics for CDs.
- Developed ticketing platform for ukflive.com and SeaDance festival + mobile app for ticket scanning
- Developed a new ukf.com WordPress site with YouTube integration, alltrapmusic.com, revamped breakbeat.co.uk and nocopyrightsounds.co.uk
- Developed Facebook voting apps