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Emirhan – C#, Unity, C++, experts in Lemon.io

Emirhan

From Turkey (GMT+3)

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Game DeveloperSenior
Hire developer
14 years of commercial experience
Business intelligence
Gamedev
Enterprise software
Mobile apps
Gaming software
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Emirhan – C#, Unity, C++

Meet Emirhan — a Senior Game Developer who’s deeply passionate about his craft. He has a solid experience with Unity 3D, AR, and VR products. Emirhan even develops his own pet project: he writes his own algorithm for Unreal Engine. His 12+ years of experience include working at a studio for developing hyper-casual and hybrid casual mobile games, creating a singer-player historic game, and working on several different VR and AR projects but not limited to that. Start playing with Emirhan on your side, and you’ll definitely win!

Main technologies
C#
10 years
Unity
8 years
Additional skills
C++
ActionScript
PHP
Three.js
Unity3D
Ready to start
ASAP
Direct hire
Potentially possible

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Experience Highlights

Lead Game Developer
Jan 2023 - Apr 20232 months
Project Overview

Ging Games was a company specializing on developing hypercasual games.

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Responsibilities:
  • Supervised the other junior developers on their projects and helped whenever needed.
  • Developed a CI/CD pipeline using Jenkins for their latest game project.
Project Tech stack:
C#
Unity
CI
CD
Jenkins
Game Developer
Feb 2022 - May 20223 months
Project Overview

Evox is an archer game that involves advancing through different levels by shooting down monsters that come your way & acquiring new abilities to overcome your challenges as the hero. The game is released on Android and iOS.

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Responsibilities:
  • Worked as a contract developer during the rebuilding of the backend of the game.
  • Developed the layer that handles the game's communication with the new backend.
Project Tech stack:
C#
Unity
Senior Game Developer
Oct 2020 - Jan 20221 year 3 months
Project Overview

The company works in the mobile game market. While Emirhan worked there, he worked on several hypercasual and hybrid casual mobile games. Also, he was a lead on other junior developers' projects to help and supervise them.

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Responsibilities:
  • Developed several hyper and hybrid casual mobile games;
  • Acted as a lead of a small (3-5) team of junior developers;
  • Worked on integration of several analytics and IAP SDKs;
  • Built mobile games for both iOS and Android.
Project Tech stack:
C#
Unity
Software Developer
Mar 2018 - Jan 201910 months
Project Overview

A Turkish R&D company.

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Responsibilities:
  • Worked on the company's GIS software built upon Unity3D;
  • Developed small VR projects for clients to be used in expos with Microsoft HoloLens.
Project Tech stack:
C#
Unity
Unity
Software Developer
Mar 2015 - Jan 20182 years 10 months
Project Overview

Agredor assists companies and end-users in accessing, processing, researching, and adapting information available worldwide with innovative information processing solutions.

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Responsibilities:
  • Worked on the company's GIS software built upon Unity3D;
  • Developed small VR projects for clients to be used in expos with Microsoft HoloLens.
  • Used Unity3D in developing GIS software.
Project Tech stack:
C#
Unity
Game Developer
Jul 2011 - May 20142 years 10 months
Project Overview

Singer-player historic game.

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Responsibilities:
  • Worked mainly as a Gameplay programmer, used both C# and C++;
  • Took part in integrating the low-level parts of the game engine into the module system used for developing the gameplay;
  • Built some developer tools;
  • Worked on UI system;
  • Worked on a single-player campaign.
Project Tech stack:
C#
C++

Education

2011
Computer Engineering
Bachelor's Degree
2019
Game Technologies
Master's Degree

Languages

English
Advanced

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