Giedrė
From Lithuania (UTC+3)
Giedrė – SwiftUI, UIKit, Swift
Giedrė is a mid-to-senior Apple-platform developer with 8 years of experience building native iOS and macOS products across creative tools, VPN, and productivity apps. The candidate's core stack is Swift, SwiftUI, UIKit, and AppKit, with Swift Concurrency, Combine, and a Rust-based data layer. On a two-person iOS team, she shipped a notes feature, a custom keyboard extension, and a migration to a cross-platform sync layer, and led the Mac version of a photo editor that had been iPad-only. Giedre owns features from proof of concept to public release and is strong at hands-on iOS work: debugging UI and memory issues and reviewing code with care.
8 years of commercial experience in
Main technologies
Additional skills
Direct hire
PossibleReady to get matched with vetted developers fast?
Let’s get started today!Experience Highlights
Senior iOS Developer
A productivity app for iPhone that brings the tools of a popular desktop launcher, including AI chat, notes, snippets, and quick links, to mobile and keeps them in sync with the Mac app. It includes a custom keyboard extension that lets users insert snippets and AI output into any app, plus a Share extension to send content to the app. It is built for developers, designers, and other power users who rely on the desktop app and want the same workflows on their phone. Data syncs across devices through a cross-platform, Rust-based data layer.
- Built the iOS app on a two-person team with SwiftUI, UIKit, and Swift Concurrency, shipping Notes, a custom Keyboard extension (a secondary keyboard), and Cloud Sync v2 support to public release.
- Migrated the data layer from GRDB and Cloud Sync v1 to the shared Rust-based data layer with Cloud Sync v2, aligning iOS with the cross-platform architecture, and planned a careful rollout to avoid data loss and duplicates.
- Brought UIKit back into specific SwiftUI screens, such as list and search interactions, where flicker and performance issues were affecting users.
- Improved AI Chat, snippets, quicklinks, dynamic placeholders, and the Share extension.
- Proposed bounded log overwriting so diagnostic logs stay available for user support without growing file size.
- Supported users directly through the community Slack and worked with the CEO and CTO in a horizontal product team.
Senior macOS Developer
A native, keyboard-driven productivity launcher for Mac that lets users search apps, files, and commands, manage windows, take notes, and use AI from a single interface. It is used by developers, designers, and other power users who want to move faster without leaving the keyboard. The app integrates deeply with macOS through Accessibility APIs and supports a large ecosystem of third-party extensions.
- Built Window Management commands and layouts in AppKit using the Accessibility APIs. When a universal multi-window approach failed across browsers, researched the top ~10 browsers and shipped per-browser AppleScripts that cover about 90% of cases.
- Shipped Notes on macOS, building the native editor experience with AppKit, WebKit, and Swift Concurrency.
- Delivered features in a large native macOS codebase that integrates deeply with system APIs (Accessibility, AppleScript, WebKit).
Senior macOS Developer
A consumer VPN app for Mac that protects people's internet traffic and privacy on public and home networks. It lets users connect to servers worldwide, choose locations and protocols, and manage additional security features through a native macOS interface. It is aimed at privacy-conscious everyday users as well as remote workers and frequent travelers.
- Built features for the native macOS VPN app in Swift and AppKit, following an MVVM-C architecture with Combine for reactive state and Realm for local persistence.
Lead macOS Developer
A photo editing app for photographers who want fast, pro-level, and AI-assisted edits applied directly to their Photos library. Originally available only on iPad, it was extended into a native Mac app with library browsing, full-screen photo preview, and a non-destructive editing mode. It is aimed at enthusiasts and professionals who edit large photo collections.
- Led development of the macOS app end-to-end, expanding the product from iPad-only to a native Mac app.
- Built the Photos library browser on the Photos framework, letting users browse and open their existing library directly in the app.
- Built the photo preview and page controller for moving between images, and the editing mode with its adjustments sidebar, in Swift and AppKit.
Middle macOS Developer
A professional image editor for Mac used by designers, photographers, and illustrators as a native alternative to heavyweight desktop design tools. It combines layer-based photo editing, vector shapes, typography, and machine-learning-powered tools in one app. It also opens and edits images straight from the user's Photos library.
- Built the Text on a Path tool end-to-end over about a year, from geometry calculations and a proof of concept to public release, to offer a better UX than Photoshop.
- Built the Photos library integration on the Photos framework, so users can open and edit images from their library without importing files.
- Developed features in the native Swift and AppKit codebase of a large professional editing app.