Inês – Adobe Creative Suite, AI, Adobe Photoshop
Inês is a Graphic Designer and Illustrator with 8 years of experience creating story-driven characters and imaginative worlds for video games. Skilled in visual design and illustration, she ensures her artwork is optimized for smooth animation workflows. She has collaborated closely with animators, UI/UX designers, and developers to deliver cohesive visual experiences. Her toolkit includes Photoshop, Illustrator, Procreate, ZBrush, and 3ds Max, with a growing use of AI tools like ChatGPT, Firefly, and Midjourney for ideation and workflow organization.
8 years of commercial experience in
Main technologies
Additional skills
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Let’s get started today!Experience Highlights
Senior Concept Artist & Illustrator
It's a sci-fi 3rd person action game with music and rhythm at its core.



- Created concept art establishing the game’s visual language, collaborating with game and narrative designers to support storytelling and gameplay.
- Redesigned the main character from the ground up to align with the new creative direction.
- Designed nine game bosses, including model sheets, weapons, character portraits, and detailed elements.
- Designed ten key game locations, representing the main cities within the game world.
- Produced 3D blockouts and assets for environments and characters using ZBrush, Blender, 3DCoat, and Unreal Engine 5.
- Incorporated feedback throughout all production stages to ensure alignment with client expectations.
- Painted character illustrations highlighting key abilities and personality traits.
Senior Game Artist
It's a game where players can battle other players to rise on the global leaderboard and customize their heroes with equippable armor, weapons, and items that can be bought, sold, and upgraded.














- Created 2D art for a medieval RPG, including icons, assets, concept art, character designs, props, and background paintings aligned with the project’s artistic direction.
- Designed UI elements for in-game implementation, including currency icons and win/lose screens.
- Developed 2D tiered chest designs for in-game reward systems.
- Produced tileable battle backgrounds for multiple levels and biomes.
- Delivered production-ready artwork optimized for animation.
- Established naming conventions for assets and layers to ensure consistency.
- Collaborated with development and marketing teams to align creative vision with technical requirements.
- Improved workflow systems to enhance efficiency and organization.
Senior Concept Artist
It's a project that bridges historical accuracy and gaming, creating an environment where players can learn about a specific time in the Netherlands and explore the world through an engaging story of three siblings on a fishing boat.
- Designed the lineup of three main characters, addressing client priorities related to story, relationships, and interactions.
- Developed the visual progression of characters across three key stages of their lives.
- Illustrated story moments highlighting major interactions and gameplay mechanics between the main characters.
- Ensured visual consistency in facial features while maintaining distinct personalities and traits to convey sibling relationships across different ages.
- Collaborated closely with the client, incorporating feedback throughout all stages of development.
- Conducted research on historical garments, fishing boats, props, and scenery, integrating findings into the visual design.
Senior Illustrator
It's a music album born out of a collaboration between several record labels, featuring a diverse range of genres, with each song inspired by a different location or theme.




- Iterated on multiple design concepts to achieve a final result aligned with the project vision and team expectations.
- Collaborated with the lead to explore visual solutions that supported the project’s creative goals.
- Developed color variations inspired by Pokémon Blue and Red.
- Illustrated the album cover using stylistic references from the series while avoiding direct use of copyrighted elements.
- Produced print-ready cover art for CD, vinyl, and cassette formats.
- Created digital versions of the artwork for online showcasing and promotion.
- Organized and prepared the final artwork in animation-ready layers.
- Delivered final files with clear naming conventions, ensuring compliance with technical specifications.
- Maintained effective communication throughout all stages of production.