Ľuboš – C#, Unity, Unreal Engine 5, experts in Lemon.io

Ľuboš

From Czech Republic (UTC+2)flag

Game Developer|Senior

Ľuboš – C#, Unity, Unreal Engine 5

Ľuboš is a senior Unity developer with 10 years of experience specializing in VR/AR game development across platforms including MetaQuest, consoles, and web. He demonstrates strong expertise in Unity3D, C#, and optimization techniques, with additional exposure to Unreal Engine and Three.js. Ľuboš is comfortable working both independently and in remote teams, and communicates clearly in English. He has hands-on experience integrating AI agents into Unity projects and excels in prototyping and adapting to new technologies.

10 years of commercial experience in
AI
Gamedev
Main technologies
C#
10 years
Unity
10 years
Unreal Engine 5
0.5 year
Additional skills
Three.js
OpenAI API
Android
Machine learning
WebGL
Reinforcement Learning
Claude Code
Direct hire
Possible
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Experience Highlights

Senior VR developer
Jul 2025 - Jun 202611 months
Project Overview

A training evaluation platform for VR and web-based training scenarios, featuring AI avatars that provide user feedback and generate session reports. The platform supports personalized training scenarios for clients across military, university, sales, and corporate training, with AI agents and tooling designed to adapt training experiences to different use cases.

Responsibilities:
  • Worked on client projects for VR training;
  • Worked on physical LED installations;
  • Worked on AI voice agents.
Project Tech stack:
Unity
Three.js
OpenAI API
VR developer
Jan 2022 - Dec 20253 years 11 months
Project Overview

A mixed reality tower defense game inspired by classic lane-based strategy games, where players defend against waves of enemies in an interactive augmented environment. The game was released across Meta Quest Store, Pico VR Store, and Rokid AR glasses.

Responsibilities:
  • Led the game design and prototyping;
  • Secured funding from a publisher;
  • Hired 3D and concept artists;
  • Successfully published the game on Meta Quest Store, Pico VR Store, and Rokid AR glasses.
Project Tech stack:
Unity
VR Game developer
Dec 2020 - Feb 20221 year 2 months
Project Overview

A story-driven RPG FPS set in a sci-fi universe featuring zombies and combat-focused gameplay. The project involved post-release maintenance and porting the game to Meta Quest, Android, Nintendo Switch, and PSVR.

Responsibilities:
  • Ported Dead Effect 2 to Oculus Quest, Android, Nintendo Switch, and PSVR;
  • Performed graphics and code optimizations for mobile VR;
  • Prototyped an FPS game in Unreal Engine 5, including weapons and weather simulation.
Project Tech stack:
Unreal Engine 5
Android
Gameplay Unity Developer
Nov 2018 - Jan 20201 year 2 months
Project Overview

A game development studio focused on PlayStation projects and prototypes for titles being pitched to publishers. Work included gameplay, networking, physics, and AI experimentation, including a reinforcement learning system running on a mobile device to control a physical toy car.

Responsibilities:
  • Developed gameplay and procedural animation for a console 3D platformer;
  • Worked on networking and physics for an FPS VR game;
  • Applied reinforcement learning AI to control a physical toy car.
Project Tech stack:
Unity
Machine learning

Education

2016
Information Technology

Languages

English
Advanced

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