Pablo – Adobe Creative Suite, Adobe Illustrator, Adobe Photoshop
Senior Graphic Designer and Illustrator with around 10 years of experience in the Finnish mobile gaming industry, specializing in both 2D and 3D art. Experienced in creating game characters, icons, and themed assets across a variety of visual styles, from pixel art to semi-realistic. Brings deep expertise in gaming and iGaming projects and has strong skills for working effectively in creative startup environments, quickly adapting to new challenges and contributing to fast-paced projects.
8 years of commercial experience in
Main technologies
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Let’s get started today!Experience Highlights
2D Game Artist
The project involved a soft-launched mobile game that received industry recognition in 2024. The role focused on redesigning game graphics, including characters, backgrounds, buildings, and select UI elements. The updated visuals were well-received by industry veterans and game developers, earning positive feedback for the refreshed aesthetic.

- Collaborated on updating and renewing graphics for an already soft-launched merge game, improving visual appeal and user experience;
- Produced concept art for characters and environments for a fantasy game in development;
- Created 3D models, including texturing, rigging, and animating characters for upcoming game projects;
- Contributed to the visual design pipeline, ensuring consistency and quality across game assets;
- Worked closely with the team to translate concepts into polished in-game visuals.
Illustrator
Designed and illustrated the official poster for a major European retro gaming event in 2025, with the theme focused on classic PC retro games. The poster was widely distributed and gained media coverage, including TV news and specialized gaming magazines.


- Created the main illustration for the official event poster;
- Developed visual concepts aligned with the retro gaming theme;
- Delivered assets for print production, including over 1000 copies sold out at the event;
- Designed a roll-up banner for event display;
- Contributed to media visibility, with the poster featured in TV coverage and specialized magazines.
2D & 3D Game Artist
It is successful mobile merge game and its follow-up, enhancing the overall visual experience. The project involved redesigning and refining game assets to create a more appealing and engaging environment for players, including improved backgrounds, items, and UI elements.




- Visually designed IAP items, backgrounds, UI elements, and merge items for the original game;
- Participated in the development of a follow-up merge game over a 3-month period, including new visuals and 3D renders;
- Revamped placeholder items and backgrounds from the first game, improving overall visual appeal;
- Ensured consistency and quality across all redesigned game assets;
- Collaborated with the team to translate concepts into polished, engaging visuals for players.
2D & 3D Game Artist
An e-slot game, creating a variety of visual assets and contributing to the overall aesthetic of the game. The project involved designing, modeling, texturing, and painting game elements while also handling graphic design tasks such as composition, color, and typography.



- Designed, modeled, and textured numerous in-game elements for the e-slot game;
- Painted and finalized assets, ensuring visual consistency and quality;
- Completed graphic design tasks including composition, color, typography, and splash screen design;
- Learned and applied Blender and Substance Painter while actively producing assets;
- Used Photoshop and Illustrator for creating and refining graphical elements.
Game Artist
Multiple casual and arcade games, creating visual assets in both 2D and 3D. The project included a variety of titles with styles ranging from cartoony to realistic. Several of these games continue to be played globally and have received positive feedback for both visuals and technical quality.



- Created 2D and 3D graphics for multiple game titles;
- Produced assets in a variety of styles, including cartoony and realistic visuals;
- Contributed to games that received positive player feedback and sustained engagement worldwide;
- Collaborated with the team to ensure visual consistency and quality across all game assets;
- Adapted to different game requirements and styles on a short-term project basis.
2D Game Artist (Vector graphics)
Participated in the development of a DLC for a popular mobile game, helping expand the game world with new visual content. The project involved producing high-quality graphics that complemented the existing style and enriched the overall player experience.

- Created props and in-game assets in line with the lead artist’s style;
- Worked primarily with Illustrator for vector graphics and Photoshop for additional detailing;
- Produced a large volume of assets while maintaining visual consistency across the DLC;
- Collaborated closely with the main artist to ensure all assets matched the established aesthetic.
Graphic designer & Illustrator
The full branding for a company focused on connecting startups with clients. The project involved developing a complete visual identity, from logo and color palette to typography and promotional materials, including an animated ad.



- Designed the company logo and selected a corporate color palette;
- Developed the overall visual style and chose typography for brand consistency;
- Created an animated advertisement to promote the company’s services;
- Delivered a complete branding package that could be applied across digital and print materials;
- Gained experience in full branding design for the first time, managing all aspects of the visual identity.