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Rafael – C++, Unreal Engine 5, Unreal Engine 4, experts in Lemon.io

Rafael

From Romania (GMT+3)

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Game DeveloperSenior
Hire developer
6 years of commercial experience
Automotive
Cryptocurrency
Fashion
Embedded software
Simulation software
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Rafael – C++, Unreal Engine 5, Unreal Engine 4

Meet Rafael, a Senior Game Developer with extensive experience working with Unreal Engine. Our technical interviewer highlighted his skills in Agile for building blueprints, strong coding skills in C++ and algorithms, and his understanding of performance. Throughout most of his industry experience, he has been dedicated to simulation or real-time rendering projects. He can allocate 20 hours per week to a new project and can switch to full-time after some time.

Main technologies
C++
5 years
Unreal Engine 5
4.5 years
Unreal Engine 4
1 year
Additional skills
Python
C#
Linux
Node.js
Git
Unity
Java
Agile
Firebase
Flutter
Jira
Blockchain
JavaScript
Docker
DevOps
GitLab
Unit testing
QA Automation
Crypto
Web Sockets
Ready to start
ASAP
Direct hire
Potentially possible

Experience Highlights

Software Developer
Apr 2022 - Jan 20239 months
Project Overview

A high-tech company that creates lithography machines for chipmakers to produce computer chips.

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Responsibilities:
  • Refactored older C/C++ code;
  • Replaced C/C++ libraries;
  • Integrated new features into older/refactored code;
  • Implemented Unit Tests using GTest;
  • Developed custom integration tests in C++ as standalone executablesю
Project Tech stack:
C++
Unit testing
QA Automation
Python
ADAS Simulation Engineer
Dec 2020 - Mar 20221 year 2 months
Project Overview

A virtual world designed for testing, training, and validating driver assistance systems and autonomous driving functions. The computer-generated environments feature physically realistic effects that are indistinguishable from tests in real traffic.

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Responsibilities:
  • Developed on top of the CARLA project;
  • Integrated Simulink models into the Carla project;
  • Developed custom unreal engine classes and blueprints;
  • Maintained an Unreal Engine API consumed by Python;
  • Automated various manual tasks with Python scripts;
  • Conducted code reviews and git administration;
  • Documented various systems;
  • Developed custom vehicle scenarios based on specific requirements.
Project Tech stack:
Unreal Engine 4
C++
DevOps
GitLab
Python
Docker
Git
GitLab CI
CD
Software Developer
Aug 2021 - Nov 20212 months
Project Overview

The project focused on developing a C++ client library capable of performing various operations on a blockchain.

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Responsibilities:
  • Gained a thorough understanding of blockchain operations and protocols;
  • Integrated and used libs from open sources (Curl, OpenSSH);
  • Debugged blockchain operation and data;
  • Integrated this C++ client lib in a UE4 plugin and create some demo scenes.
Project Tech stack:
C++
Unreal Engine 4
Blockchain
Crypto
Web Sockets
JavaScript
Unreal Engine Developer
Jul 2018 - Nov 20202 years 3 months
Project Overview

Fashion designer with 3D environment developed in Unreal Engine.

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Responsibilities:
  • Created and maintained real-time 3D mesh material manipulation;
  • Developed a bridge between QT and Unreal Engine applications;
  • Modified Unreal Engine core to embed the packaged application in a QT application;
  • Created a GLTF export plugin;
  • Maintained git branches and CI/CD in Jenkins;
  • Conducted code reviews;
  • Onboarded new team members;
  • Created a ThreeJS web plugin for 3D product visualization and customization.
Project Tech stack:
C++
Unreal Engine 4
Qt
JavaScript
Python
Docker
DevOps
Git

Education

2020
Faculty of informatics
Bachelor degree

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