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Rafael – C++, Unreal Engine 5, Unreal Engine 4, experts in Lemon.io

Rafael

From Romania (GMT+3)

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Game DeveloperSenior
Hire developer
7 years of commercial experience
Automotive
Cryptocurrency
Fashion
Embedded software
Simulation software
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Rafael – C++, Unreal Engine 5, Unreal Engine 4

Meet Rafael, a Senior Game Developer with extensive experience working with Unreal Engine. Our technical interviewer highlighted his skills in Agile for building blueprints, strong coding skills in C++ and algorithms, and his understanding of performance. Throughout most of his industry experience, he has been dedicated to simulation or real-time rendering projects. He can allocate 20 hours per week to a new project and can switch to full-time after some time.

Main technologies
C++
5 years
Unreal Engine 5
4.5 years
Unreal Engine 4
1 year
Additional skills
Python
Node.js
C#
Git
Linux
Unity
Java
Agile
Firebase
Flutter
Jira
Blockchain
JavaScript
Docker
DevOps
GitLab
Unit testing
QA Automation
Crypto
Web Sockets
Ready to start
ASAP
Direct hire
Potentially possible

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Experience Highlights

Software Developer
Apr 2022 - Jan 20239 months
Project Overview

A high-tech company that creates lithography machines for chipmakers to produce computer chips.

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Responsibilities:
  • Refactored older C/C++ code;
  • Replaced C/C++ libraries;
  • Integrated new features into older/refactored code;
  • Implemented Unit Tests using GTest;
  • Developed custom integration tests in C++ as standalone executablesю
Project Tech stack:
C++
Unit testing
QA Automation
Python
ADAS Simulation Engineer
Dec 2020 - Mar 20221 year 2 months
Project Overview

A virtual world designed for testing, training, and validating driver assistance systems and autonomous driving functions. The computer-generated environments feature physically realistic effects that are indistinguishable from tests in real traffic.

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Responsibilities:
  • Developed on top of the CARLA project;
  • Integrated Simulink models into the Carla project;
  • Developed custom unreal engine classes and blueprints;
  • Maintained an Unreal Engine API consumed by Python;
  • Automated various manual tasks with Python scripts;
  • Conducted code reviews and git administration;
  • Documented various systems;
  • Developed custom vehicle scenarios based on specific requirements.
Project Tech stack:
Unreal Engine 4
C++
DevOps
GitLab
Python
Docker
Git
GitLab CI
CD
Software Developer
Aug 2021 - Nov 20212 months
Project Overview

The project focused on developing a C++ client library capable of performing various operations on a blockchain.

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Responsibilities:
  • Gained a thorough understanding of blockchain operations and protocols;
  • Integrated and used libs from open sources (Curl, OpenSSH);
  • Debugged blockchain operation and data;
  • Integrated this C++ client lib in a UE4 plugin and create some demo scenes.
Project Tech stack:
C++
Unreal Engine 4
Blockchain
Crypto
Web Sockets
JavaScript
Unreal Engine Developer
Jul 2018 - Nov 20202 years 3 months
Project Overview

Fashion designer with 3D environment developed in Unreal Engine.

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Responsibilities:
  • Created and maintained real-time 3D mesh material manipulation;
  • Developed a bridge between QT and Unreal Engine applications;
  • Modified Unreal Engine core to embed the packaged application in a QT application;
  • Created a GLTF export plugin;
  • Maintained git branches and CI/CD in Jenkins;
  • Conducted code reviews;
  • Onboarded new team members;
  • Created a ThreeJS web plugin for 3D product visualization and customization.
Project Tech stack:
C++
Unreal Engine 4
Qt
JavaScript
Python
Docker
DevOps
Git

Education

2020
Faculty of informatics
Bachelor degree

Languages

English
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